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The project goals are similar to Flechs Sheets but prioritize running higher unit counts and multiple forces, increased support for tech and units, and go deeper into passive and active play-assist.
If it ever releases, it will release as a separate stand-alone project.
Flechs Sheets (sheets.flechs.net) will persist as is and receive bug fixes but gain no new features.
There is no ETA but progress is posted regularly on ko-fi, including periodic development builds for supporters.
More details on the differences between Command Console and Sheets is here and a detailed project goal tree is here.
A current changelog is available here.
Progress GIFs and dev-blog links below...