Placeholder Command Console word-mark

Flechs

Flechs Command Console (formerly Flechs VIII) is what comes after Flechs Sheets.

The project goals are similar to Flechs Sheets but prioritize running higher unit counts and multiple forces, increased support for tech and units, and go deeper into passive and active play-assist.

If it ever releases, it will release as a separate stand-alone project.

Flechs Sheets (sheets.flechs.net) will persist as is and receive bug fixes but gain no new features.

There is no ETA but progress is posted regularly on ko-fi, including periodic development builds for supporters.

More details on the differences between Command Console and Sheets is here and a detailed project goal tree is here.

A current changelog is available here.

Progress GIFs and dev-blog links below...

Printable Quad sheets
C³ network configuration
WIP match summary view
Printable Vehicle and VTOL sheets
Post: Drag and Drop in v0.9
Post: Customs imported to force included in 'open force in Flechs Sheets' in v0.7.6
Post: Unit stats in search results in 0.7.4
Post: Filters and sub-selections in 0.7.4-b
Post: BV calcs in 0.7.3.2
Debugging view showing unit / unit equipment rules sources.
Advancing a collection of units through a turn.
Combat/event testing.
Unit log during combat/event testing.
Manual damage changes in the middle of event resolution.
Testing manual vehicle crit handling.
Testing Superheavy Tripod .mtf parsing and marking.
Testing Standard Elemental Marking.
Adjusting rate of fire.
Alt ammo type selection.
Tech-test re-implementing inventory w/ calculator.

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